用3D打造一个逼真足球
作者:稻草人 发布时间:2013-07-15
[导读]先看效果图: 1. Create Hedra object from Extended Primitives 2. in parameters object > family select Dodec/Icos > family par. P=0.38; Q=0.0 3. object convert to editable poly 4. select all edges 5. use extrude edges:extrusion height=-1.0 ; extrusion base width=0.3 6. select all
先看效果图:
. Create Hedra object
from Extended Primitives
2.
in parameters object > family select Dodec/Icos
>
family par. P=0.38; Q=0.0
3. object convert to
editable poly
4.
select all edges
5.
use extrude edges:extrusion height=-1.0 ; extrusion base width=0.3
6. select all
polygons
7.
use tessellate all polygons twice (apply)
8. in modifier list chose spherify=85%
9. add
meshsmooth
and
the play!
(via:ITBulo软件学院)